> For the complete documentation index, see [llms.txt](https://docs.vampirewars.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.vampirewars.io/character-nfts/vampires-attributes.md).

# Vampires Attributes

Each Vampire has a set of Attributes that act as a base and can be enhanced with Items & Artifacts

<table><thead><tr><th width="198.9047619047619">Attribute</th><th width="113">Modern</th><th width="113">Pure</th><th width="113">Ancient</th><th width="121">Increment</th></tr></thead><tbody><tr><td>Filth Range</td><td>180 - 420</td><td>430 - 600</td><td>610 - 850</td><td>10</td></tr><tr><td>Strength</td><td>10 - 35</td><td>36 - 45</td><td>46 - 70 </td><td>1</td></tr><tr><td>Resistance</td><td>10 - 35</td><td>36 - 45</td><td>46 - 70 </td><td>1</td></tr><tr><td>Speed</td><td>5 - 9.4</td><td>9.6 - 14.8</td><td>15 - 20</td><td>0.2</td></tr><tr><td>Stealth</td><td>10 - 35</td><td>36 - 45</td><td>46 - 70 </td><td>1</td></tr><tr><td>Diplomacy</td><td>10 - 35</td><td>36 - 45</td><td>46 - 70</td><td>1</td></tr><tr><td>Conversion chance</td><td>5 - 7.5</td><td>7.6 - 9</td><td>9.1 - 10</td><td>0.1</td></tr></tbody></table>

<table><thead><tr><th width="198">Attribute</th><th>Description</th></tr></thead><tbody><tr><td>Conversion</td><td>Determines the rate of converting a human victim to a Modern Vampire</td></tr><tr><td>Diplomacy</td><td>Determines the chance of canceling a hit when being attacked in a combat</td></tr><tr><td>Filth Range</td><td>Determines the area on the map for which the hunting rewards are calculated<br>Determines if the vampire is in combat with another vampire when intersecting another Filth Range<br>Used in HP calculation</td></tr><tr><td>Resistance</td><td>Determines the level of resistance when hit during a combat and is part of HP calculation</td></tr><tr><td>Speed</td><td>Determines the speed of the vampire when traveling to a hunting location and is used in Damage Calculation</td></tr><tr><td>Stealth</td><td>Determines the chance of being unnoticed when an attacker calculates the target</td></tr><tr><td>Strength</td><td>Determines the intensity of an attack and is part of Damage calculation</td></tr></tbody></table>

﻿<mark style="color:red;">**More to be revealed soon..**</mark>
