> For the complete documentation index, see [llms.txt](https://docs.vampirewars.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.vampirewars.io/the-game/rewards.md).

# Rewards

**In-Game assets that are earned from gameplay:**

* **Blood**&#x20;
  * It is earned from Hunting & Combat and also from blood spillage (when vampires hunt on territory owned by other players).&#x20;
  * It is used as the in-game scoring system, measuring player effort.&#x20;
  * It is used for territory purchase and crafting

{% hint style="info" %}
When minted, territories have a chance to generate Xynth, Dust, both or none. This remains permanent and it is written on-chain in the Land NFT attribute.
{% endhint %}

**On-Chain assets that are earned from Gameplay:**

* $DARX - the game's currency
* Modern Vampires (New character NFTs)
* **Xynth**&#x20;
  * it is claimed from the land - Territories can generate Xynth.&#x20;
  * **It is the main resource used for crafting spells** & buffs, but it is also required for minting Crypts, Items and artifacts
  * When a territory is minted, it has a chance to create Xynth. Each day the players can claim it.&#x20;
  * The claim is available for 48 hours. If not claimed, the resource is lost.
* **Dust**
  * It is claimed from the land - Territories can generate Dust.&#x20;
  * **It is the main resource used for crafting Crypts, Items & Artifacts**, but it is also required for brewing Spells & Buffs
  * When a territory is minted, it has a chance to create Dust. Each day the players can claim these resources.&#x20;
  * The claim is available for 48 hours. If not claimed, the resources are lost.

**Players must claim their daily hunting rewards**

{% embed url="<https://vampirewars.io/wp-content/uploads/2024/02/Claim-Rewards.gif>" %}

**Resources claiming**

{% embed url="<https://vampirewars.io/wp-content/uploads/2024/02/Claim-Resources.gif>" %}
