> For the complete documentation index, see [llms.txt](https://docs.vampirewars.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.vampirewars.io/the-game/game-mechanics.md).

# Game Mechanics

**Real-world map:** The game's map is based on the real world, featuring actual cities and their respective populations, adding depth and authenticity to the gameplay.&#x20;

**Territory NFTs:** Players pick hexagons on the map, which they can mint as unique territory NFTs, representing their control over specific areas.&#x20;

**Scarce territories:** High populated cities have limited available territories due to their surface area, increasing the value and competition for these sought-after locations.&#x20;

**Raw materials & Crafting:** Territories generate resources that players use to craft items and enhance their vampire characters, facilitating growth and development.&#x20;

**Clans and alliances:** Players can join Clans, working together to send their vampires on hunts and organizing high-stakes tournaments for collective rewards.&#x20;

**Rank growth:** As players participate in battles and engage in gameplay, they earn Rank Points, allowing them to grow their ranks and achieve higher levels of power and influence in the game world.
